
RELEASE DATE: OCTOBER 19
PRODUCED BY:Obsidian Entertainment
PUBLISHED BY: Bethesda
DESIGNED BY: Josh Sawyer, John Gonzales and Chris Avellone
New Vegas.
A shinning beacon on the devastated wasteland. This place attracts a lot of people from around the West Coast. Money and sex are the principal attractions.
So, why has New Vegas got that much power to light it up as it used to on the old days? What was the thing that kept it from being destroyed as many other places on the Great War?
This and many other questions are for me one of the main attractions of the upcoming Fallout New Vegas. The setting is very interesting. The presence of the "New California Republic" is also, for me, a major selling point. I loved these dudes on Fallout 2 and missed them from Fallout 3 (there was no point in them there as their name clearly shows). And also, this baby is being made by many guys from Fallout 2 and the canceled "Van Buren" a.k.a. Fallout 3 from back when it was a Interplay game. The presence of the very cool and nice man, Chris Avellone was the cherry on the top. As soon as i heard about his presence, the game was instantly a must buy and that is why i pre-ordered the damn thing (You guys should check out his game "Alpha Protocol" which is also very good).
I don´t know, for me, this one will be better than Fallout 3 story wise since i fell that these guys involved have a lot more experience on the Fallout universe and also RPGs in general. Most of them came from Black Isle that was THE best company ever and it is a shame that it had to go. Chris himself led the development of Planescape Torment which is one of the coolest RPGs ever made (check it out if you haven´t).
Well, October 19 is just around the corner and as usual, i will let you guys know as soon as i start playing it.
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